ScreenPlay v0.13.1-pre 1 released! Many bugfixes, polishing, Installed sorting, Steam Tags searches and paging support.

Published on Mar 14, 2021 by Elias Steurer | Kelteseth

ScreenPlay is an Open-Source Live Wallpaper and Widgets app for Windows & macOS (and soon Linux) written in modern C++/Qt/QML and is in active development since early 2017 on Gitlab.
You can download ScreenPlay via Steam for free!

This is a Preview release. You can enable this in Steam via the nightly channel. This is not intended for general use! Please test this and provide feedback ♥!


V0.13.1 Preview 1 Patchnotes:

  • Fixed: The second wallpaper does not close properly issue 123
  • Add logging to sentry This will only get send on crash to help to understand the context of the crash


  • Refactor search to be selectable and add icons


  • Add paging support


  • Add mouse WaitCursor indicator on load
  • Add tag and tag search


  • Fix background blur animation and values
  • Refactor sidebar to better include tags. These tags are now clickable to be used for quick search!
  • Refactor Steam plugin to unload when switching back to and other page like “Installed”
  • Replace laggy navigation snapping with fixed
  • Fix preview image missing if workshop item has no gif preview
  • Replace custom TextField search with regular TextField
  • Fix set replace wallpaper from type video to gif
  • Fix settings wallpaper value
  • Add sort by date for installed content
  • Fix invisible Navigation height blocking imput
  • Add Portuguese (Brazil) translation. Thanks to Douglas Vianna @dgsmiley18 🐱‍🏍
  • Add uptime to sysinfo. You now can use the Sysinfo QML plugin to display how long
Code cleanup
  • Move used code into own ScreenPlayUtil library to be used elsewhere like project parsing and content type to/from string
  • Move projectfile to be used elsewhere
  • Add ScreenPlayUtil to dev docs

ScreenPlay Is Open Source Software

Everyone can contribute with code, design, documentation or translation. If you have questions about contributing do not hesitate to ask in the Forum or Discord. Here are some ways you can contribute: